3D Model Reconstruction from a Sea of Images Creating an accurate model of an environment usually requires CAD tools and many hours investment. Using a denseley sampled 'Sea of Images', I propose to generate the model automatically. Using this technique, not only can the process be simplified, but the end result will also be high quality, as complex lighting and reflectance models can be fitted to the acquired data. This project a 'one step' process to a complete environemnt model that can be used for further 3D applications.