Intelligent Scissoring of 3D Meshes Creating detailed 3D meshes from scratch is a labor-intensive and tedious process. Meshes must be hand created by using hard-to-learn modeling programs or by scanning an actual object into the computer. Intelligent scissoring is a way to easily build up new models while taking advantage of the numerous meshes already in existence. The idea behind intelligent scissoring is that a user can intuitively draw a line on or across a 3D model, and the scissoring will divide the mesh into parts along that line. Using parts from various models, the user could build up more complicated models by joining these parts together. I plan to examine various algorithms and user interfaces for intelligent scissoring and joining of 3D meshes. I will implement these various algorithms and determine the advantages and disadvantages of each with respect to accuracy, speed, and ease of use.