From: Randolph Wang <rywang@CS.Princeton.EDU>
Date: Mon, 8 Mar 2004 23:55:41 -0500 (EST)
To: ehoa@Princeton.EDU
Cc: mh@Princeton.EDU, randy_class@CS.Princeton.EDU, allisonl@Princeton.EDU, jinhee@Princeton.EDU, drufat@Princeton.EDU, elleny@Princeton.EDU, gt;ltien@Princeton.EDU, ttullius@Princeton.EDU, tbroderi@Princeton.EDU, mh@Princeton.EDU, rli@Princeton.EDU, ehoa@Princeton.EDU, rgottron@Princeton.EDU, kamarebe@Princeton.EDU, ksalerno@Princeton.EDU, szeleung@Princeton.EDU, ajwang@Princeton.EDU, jjjin@Princeton.EDU
Subject: Re: quick question



(1) In the graphical simulator, under the menu "mode" and something
    like "input file to standard input," you'll find a way to get the
    file into TOY's standard in.

(2) Your second question seems phrased in a somewhat confusing way to
    me.  But what the assignment says is that you can leave everything
    in the form of 0000 and 0001 instead of having true single bit
    representations like 0 and 1.  (This statement applies to both
    input and output.)  This is for your convenience so you don't have
    to do any extra conversion.

Randy





<BODY><P></P>
<P>Hi Professor Wang,</P>
<P>I had a quick question.  When using the toy simulator ...when we want to input a file (ie: input4.txt) should we just copy the numbers themselves or is there some way to input the data using input4.txt, because i am having difficulty doing it the second way.  </P>
<P><!--StartFragment -->Also:  </P><PRE>Note that your answer will have one integer per line and it will
be printed as 0000 or 0001.</PRE><PRE>Does that mean we have to do operations inside of our program to do that or can we leave it </PRE><PRE>as is?</PRE><PRE>Sorry if that is a bit unclear, but I am a bit confused in general.  Thanks, Edward</PRE>


Re: quick question / Randolph Wang